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| | Hideaki Aoba, Taijutsu Master | |
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Chibi Bob Nukem Ame Jōnin
Posts : 269 Join date : 2010-05-23 Age : 32 Location : Russia
| Subject: Hideaki Aoba, Taijutsu Master Sun Jul 11, 2010 10:37 pm | |
| General Information
Name: Hideaki Aoba Nickname: Hideaki or Aoba Alias/Codename: N/A
Birth Date: 05/04/93 Age: 17 Gender: Male Ethnicity: White Origin/Place of Birth: Kumogakure Marital Status: Single
Village: Amegakure Rank: Chunin Profession: Hideaki is quite the handyman. He's good with his hands and at fixing various structures.
Personal Information Height: 6' 1" Weight: 210 lbs Blood Type: O- Eye Color: Black Hair Color: Green Distinctive Marks: None to speak of. Hideaki has no battle scars, but he does have a few marks from working. Physical Appearance: Aoba has sage green hair that spikes off in every direction. It's held up by his headband, but without the headband it falls down into his face, but barely stays above his eyes. His skin tone is caucasian with a slight tan over most of his body. He is well built from working as a handyman, but he isn't ripped like most muscular people.
General Article[Clothing] Appearance: He usually wears an assortment of garments at the same time. This consists of his outer black jacket the buttons together in the front on top of his inner white jacket that zips up in the front. Both of these jackets have high collars whereas the white one has a lower collar, but wraps all the way around while the black one is taller, yet opens up in the front to show the white collar. Both jackets reach past his waist and have long sleeves that hide his hands if he wants. Under the jackets he wears a black tank top and black baggy pants. He wears black sandals with a white sleeve that goes up his shins.
Personality: Aoba likes to be around others and is kind and generous to people to most people. He tends to be shy around new people, but will have no problem going up and having conversations with people he knows. Aoba is quite friendly and will be very kind and generous to his friends. Though Aoba doesn't have many enemies he hates people who think very highly of themselves and superior to others. He also hates people who pick on those smaller or weaker then themselves and people who takes others kindness for granted. Aoba is a level headed person who stays cool in the face of adversity and will tries to come up with unique and effective plans to get around it. Phobia(s): A house that can't be built.
History: Aoba was born into a normal family with a normal home in a normal district in Kumogakure. As Aoba grew up his parents noticed that he loved adventure and laughed in the face of danger. One day when he was five they even found that he had climbed atop their house and wanted to jump into a nearby tree. This brought them to enroll him in the ninja academy knowing that their son would love being a ninja. They weren't disappointed. Aoba loved the academy and couldn't wait to become a ninja. His parents supported him constantly with his schooling.
All was good until tragedy struck his humble family. His father became deathly ill and in his last few days he told Aoba, “Aoba, become a great ninja. Show everyone that you don't have to come from a rich family or a respected clan to be great. Go out and live you dreams and become successful from them. And when you reach the top don't forget your humble beginnings.” His father died and his mother struggled for a while.
His mother felt that they needed a change of scenery, and one day left Kumo forever. She had always wanted to travel around the country to see various sites. They didn't have the money for constant travel so they set down in Ame to live. Due to their sudden arrival in the village, Hideaki had begin his time in the ninja academy anew. He excelled mostly due to previously knowing some of the curriculum. Hideaki's mother fell terribly ill from pneumonia from the rain. This hit Hideaki hard, he was just sixteen years old and had lost both of his parents, but his father's words rang in his head and he knew his mother felt the same. His goal in life is the same, to show the world what a common ninja can do without a special background.
Hideaki graduated from the ninja academy with flying colors. It was expected given his age and background. He left the school as a genin, and performed a few low ranking missions. He noticed that there were only a few genin in Ame, but noticed that there were even less higher ranking nin. Hideaki was called to the council one day where they promoted him to chunin due to his age and experience. They knew he lacked actually shinobi experience, but his understanding of the basics was better than any genin and they had watched him become a taijutsu master. He is now a chunin who has come by the nickname the Hardest Working Handyman in Ame.
After many hard missions that ranged from basic labor to full on battles, Hideaki gathered experience. He learned how to fight people and not kill them. He also learned when he needed to kill. He got the chance to work with some genin, and realized that his good nature was a rarity to say the least in Ame. His hard work and many successful missions did pay off. It got him promoted to jounin. He had to give up some ability, but he's gained so much more from it. Hideaki feels more than capable of protecting his village from any threat no matter what.
Other Information Ailments/Diseases: N/A Hobbies: Hideaki likes to tinker. He likes small devices and toys, and loves to take them apart. He also like to build. If he's not ninja-ing it up, you can often find him tinkering or building. Personal Effects: Hideaki has an odd habit of carrying some sort of manual on his person, and will read it when nothing is happening.
Last edited by Bob Nukem on Thu Aug 05, 2010 6:50 pm; edited 1 time in total | |
| | | Chibi Bob Nukem Ame Jōnin
Posts : 269 Join date : 2010-05-23 Age : 32 Location : Russia
| Subject: Re: Hideaki Aoba, Taijutsu Master Mon Jul 12, 2010 4:59 pm | |
| Knowledge Skills Genjutsu Knowledge •Level I: Allows the ninja the ability to use up to C-rank Genjutsu of a single sub-type. •Level II: Allows the ninja to use genjutsu up to B-rank of a single sub-type. Gets Genjutsu Resistance Level I effects. •Level III: Allows the ninja to use Genjutsu up to A rank of two sub-types. Gets Genjutsu Resistance Level II effects.
Ninjutsu Knowledge • Level I: Allows the ninja to use basic Ninjutsu (note that some basic ninjutsu have other requirements). •Level II: Allows the ninja to use basic ninjutsu and jutsu from an element of his choice. •Level III: Allows the ninja to use basic ninjutsu and to have two ninjutsu elements. The second will only allow the ninja to use ninjutsu of lower rank than himself.
Taijutsu Knowledge •Level I: Allows the ninja to perform simple Taijutsu attacks, such as punches and kick combos. The Ninja may only use Taijutsu's equal to his level, and may not use a style. •Level II: Allows the ninja to have one Taijutsu fighting style with all allowed rank jutsus. •Level III: Allows the user to have two Taijutsu styles. The second one will only allow to use jutsus of lower rank then himself. The user gains a level one combat trait for free.
Ability Skills Agility and Speed •Level I: Gives the ninja more speed and agility than average ninja do, which allows them to dodge basic attacks with more efficiency. Requires at least Taijutsu Knowledge Level II. •Level II: Gives the ninja more speed and agility than before, allowing him to dodge ranged attacks, such as shurikens with more efficiency. •Level III: Allows the ninja to use speed related jutsus (Jutsus will have the requirement). •Master Level: Gives a huge boost on speed and agility. Every thing that requires speed or agility to do, is done with great facility by the ninja.
Sealing Knowledge •Level I: Allows the user to utilize their Curse Seal First Level at will and allows them to ignore the Pain of when the Seal is placed. •Level II: Allows user to utilize the First Level of the Curse Seal better, being able to use the Seal for one more round. It also allows the user to use the Fūja Hōin(Evil Sealing Method) •Level III: Allows the user to activate the Second Level of the Seal, and capable of using the Juin Jutsu(Cursed Seal Technique) on up to one ninja. •Master Level: Allows the user to skip from first form directly to Second Form, and increases the duration by another round during Level II. It also allows the user to use the Juin Jutsu on up to three different Ninjas at once.
Weapon Specialist •Level I: The user is proficient in basic weaponry, allowing him to utilize light weapons such as the sword and bow. They are also more skilled in weapon-based jutsus.
Free Genjutsu Resistance •Level I: Allows the ninja to realize if he got trapped in a Genjutsu of the same rank, making it easier to make a plan of escape. Allows the use of Genjutsu Kai. Requires at least Genjutsu Knowledge level I. •Level II: Allows the ninja to realize if he got trapped in a Genjutsu of one rank higher. Also, allows the use of Genjutsu Hakai. Genjutsu of one sub-type require one less chakra to break.
Free Strength and Power •Level I: Gives the ninja more strength and power then average ninja do, providing more physical constitution, allowing the ninja to sustain more damage. Requires at least Taijutsu Knowledge Level II.
Last edited by Chibi Bob Nukem on Sun Jan 30, 2011 8:26 pm; edited 3 times in total | |
| | | Chibi Bob Nukem Ame Jōnin
Posts : 269 Join date : 2010-05-23 Age : 32 Location : Russia
| Subject: Re: Hideaki Aoba, Taijutsu Master Mon Jul 12, 2010 5:04 pm | |
| Basic Ninjutsu- Spoiler:
Name: Henge no Jutsu [Transformation Technique] Type: Ninjutsu Sub-type: Basic Rank: E Orientation: Supplementary Cost: 2 Effects: The Henge technique is an ability utilized by a ninja to alter their body to a limited degree, molding their chakra into the shape of another and giving it the appearance of said person. Finally, they alter their voice in order to fit their character. The transformation is far from perfect however, a disguise that keen eyes and ears can see through. Mannerisms, speaking patterns, and knowledge of the one copied are not necessarily known to the user of this technique. While this jutsu does imitate physical appearances, it does not grant any unique qualities. Bloodlines, mutations, and other body alterations are not granted upon the Henge user- They only appear to be. This jutsu is easily disrupted when struck.
Name: Waza no Jutsu [Walking Technique] Type: Ninjutsu Sub-type: Chakra Rank: E Orientation: Supplementary Cost: 1 Effects: This technique is a must for any Shinobi. Difficult for some genins, Waza consists of basic manipulation of chakra through the fit. This is done through two ways. First, they may concentrate chakra to their soles to because adhesive, allowing them to walk on normally impossible surfaces, such as walls or a tree. Second, the user may force their chakra downward to act as a method of balance which grants them the ability to walk on water. Both take a constant concentration of chakra, and thus must be maintained each turn of usage for one chakra. This does not require hand seals.
Name: Chakra Shūgō [Chakra Manifestation] Type: Ninjutsu Sub-type: Chakra Rank: E Orientation: Supplementary Cost: N/A Effects: The ability to draw from their reservoir of stamina in order to generate more chakra to use. This technique allows a ninja to take their body's energy in order to cast more jutsus during a battle. 10% of the Shinobi's Max chakra is replenished (Rounded down from .5). However, each time this is done it exhausts the body, due to the nature of forcing it go beyond it's safe limits. Each time further strains a user. This may be cast three times during a battle, with any further attempts causing a person to collapse. When performing Chakra Shugo, you may not have performed any jutsus this turn, nor may use any while doing this. Techniques in use may be maintained if they are of a supplementary or defensive nature. The chakra granted by this ability is added on your next turn. For purposes of percent, you use your Rank base. (Do not apply modifiers such as Chakra Capacity!)
Name: Shunshin no Jutsu [Body Flicker Technique] Type: Ninjutsu Sub-type: Basic Technique Rank: D Orientation: Supplementary Cost: 2 Effects: This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. It is accomplished by using chakra to temporarily boost the user's reflexes. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements; however, other methods can be taken from the environment used to disguise the movement such as a swarm of leaves. This jutsu can only be used by Chūnin rank ninja and above. Effects with Agility and Speed Skill: •Master Level: May be used as often as the user wants with possibility of combo attack and jutsu use after.
Name: Genjutsu Kai [Illusion Technique Release] Type: Ninjutsu Sub-type: Chakra Rank: C Orientation: Defensive Cost: Equal the cost of the genjutsu. If it is B-rank, it costs 3 more to break, 5 if A, and 7 if S-rank. Effects: This basic technique allows the user to stop their flow of chakra and reactivate it in a burst of energy, essentially restarting their body in order to rid themselves of harmful chakra influences, most notably that of genjutsu. This technique may break genjutsus consisting of one sub-type.
Name: Genjutsu Hakai [Illusion Technique High Release] Type: Ninjutsu Sub-type: Chakra Rank: B Orientation: Defensive Cost: Effects: Equal the cost of the genjutsu. If it is A-rank, it costs 3 more to break, and 5 more chakra to break if S-rank. Effects: This advance technique allows the user to stop their flow of chakra and reactivate it in a burst of energy, essentially restarting their body in order to rid themselves of harmful chakra influences, most notably that of genjutsu. This technique may break genjutsus consisting of two or less sub-types. Requires Genjutsu Kai.
Chisokuken Taijutsu- Spoiler:
Name: Kitai [Anticipation] Type: Taijutsu Sub-type: Chisokuken Rank: D Orientation: Defensive Cost: 2 Effects: The user will focus on an opponent, watching closely for any movements. Their bodies reactions will increase as long as they remain motionless, allowing them to respond quicker to attacks. This cannot be used to make attacks faster, though this move may aid in finding an opening. This jutsu cannot be used immediately, and must be used one turn before gaining the benefits. Requires Level I Speed and Agility.
Name: Taren-Ken [Multi-Punch)] Type: Taijutsu Sub-type: Chisokuken Rank: D Orientation: Offensive Cost: 3 Effects: The ninja will release a barrage of fist blow, seeking not to strike as hard as possible but rather as much as possible, each strike weak on its own but together a powerful flurry.
Name: Taren-Kikku [Multi-Kick] Type: Taijutsu Sub-type: Chisokuken Rank: D Orientation: Offensive Cost: 3 Effects: The ninja will release a barrage of kicks, seeking not to strike as hard as possible but rather as much as possible, each strike weak on its own but together a powerful flurry.
Name: Tadayō [Drift] Type: Taijutsu Sub-type: Defensive Rank: C Orientation: Defensive Cost: 5 Effects: The Shinobi, like with Kūtenryu, will draw chakra into their legs. This time, however, it will be released in short controlled bursts, enhancing their speed in order to weave back, forward, and side-to-side. This will allow the ninja to make their way through groups of foes, dodge as barrage of projectiles, and defend against simultaneous attacks. May be maintained for two chakra instead of one per turn. Requires Level III Speed and Agility.
Name: Kiwamaruiki [Extreme Acceleration] Type: Taijutsu Sub-type: Chisokuken Rank: B Orientation: Supplementary Cost: 8 Effects: This taijutsu breaks the limits of the user's speed, enhancing their reflexes and mobility to extremes. This high increase in their agility will allow them not only to run fast but beyond the point where normal perception may keep up with them, allowing the user to essentially surround the enemy, moving from place to place in a blink of an eye striking from any point. However, as grand as this technique is, it is also extremely tiring, requiring a three chakra maintaining cost instead of one point. Requires Level III Speed and Agility.
Name: Zanzō [Afterimage] Type: Taijutsu Sub-type: Chisokuken Rank: B Orientation: Supplementary Cost: 8 Effects:A taijutsu that allows one to produce a "Copy" which mimics the user's movements, created by the speed that allows one to move their body at such a rate in which it seems like they are in two places. This image will be manipulated in accordance with the original's movements. Thus, moving to point A and then to B, their will appear to two ninjas at both points. And because the user moves at such a speed that it is difficult to observe, foes will be unable to easily tell the real one. The afterimage will be destroyed if touched, but will regenerate moments later. This jutsu must be utilized with either Kiwamaruiki, Tadayō, or similar jutsus. This technique does not require a maintaining cost. This technique ends when the jutsu required for it does. Requires Level III Speed and Agility.
Suiton Ninjutsu- Spoiler:
Name: Suiton: Sansokyou [Oxygen Supply] Type: Ninjutsu Sub-type: Suiton Rank: D Orientation: Supplementary Cost: 2 + 1 per post Effects: An unusual jutsu that functions while a ninja is underwater. The ninja will alter their mouth to process any water that enters, splitting the H20 into hydrogen, which is pushed away by the chakra, and oxygen which is then breathed in. This allows a ninja with water affinity to breath underwater. This technique may be used for extended durations of time, as long as the user pays the maintaining cost.
Name: Mizu Bunshin no Jutsu [Water Clone Technique] Type: Ninjutsu Sub-type: Suiton Rank: C Orientation: Supplementary Cost: 5 + 2 per clone Effects: A jutsu that produces a copy of one's self by drawing water and shaping it into their own form. The user's chakra causes the body to solidify and take on the appearance of the creator, as well as any items they have. These clones are easily disrupted, any great impacts causing their structure to break down. They are, however, able to use jutsus, and may be manipulated from a distance. The jutsu's cost is it's base +2 chakra for each additional clone made after the first.
Name: Suirou no Jutsu [Water Prison Technique] Type: Ninjutsu Sub-type: Suiton Rank: C Orientation: Offensive Cost: 6 Effects: Trapping enemies within an orb of water, the Water Prision Technique is a useful move which when performed correctly can take an opponent out of the battlefield. An enemy will first move close to an enemy before summoning water which will surround an opponent, a sphere of liquid surrounding them before solidifying. This hardened ball will trap a foe within and prevent them from escaping. Because of it's small confines and lack of air within, breaking free is a difficult venture, with only more dramatic methods capable of working. The Suirou jutsu requires the user to maintain contact with the sphere of water, or it will break apart and free the user within.
Name: Suiton: Hahonryū [Water Release: Tearing Torrent] Type: Ninjutsu Sub-type: Suiton Rank: C Orientation: Offensive Cost: 6 Effects: The user focuses chakra into their palm and makes water. They then make the water spin rapidly similar to a compact whirlpool. The water can be used point blank to inflict blunt damage or released outwards to make a ranged attack that is similar to getting hit with a firehose. This jutsu also creates enough water to fill a pond.
Name: Baku Suishouha [Bursting Water Collision Waves] Type: Ninjutsu Sub-type: Suiton Rank: B Orientation: Supplementary Cost: 8 Effects: A great suiton technique that floods the surrounding area with water which is released from the user's body by converting their chakra into it. This flood will create a miniature ocean, giving a ninja with water affinity a distinct advantage over his foes with an endless supply of water to use. Because of the water's nature, being produced from their own body, the user of this technique requires no chakra to water walk atop it. This jutsu does not require a maintaining cost.
Name: Suijinheki [Water Encampment Wall] Type: Ninjutsu Sub-type: Suiton Rank: B Orientation: Defensive Cost: 8 Effects: A defensive technique that creates a cyclone of spiraling water around the user, deflecting attack. This vicious torrent of water turns blows aside, the rotation not blocking as much as pushing away enemies' attacks and flinging them away. A particularly powerful wall, Suijinheki can only be broken by powerful piercing attacks that are not easily swayed, as opposed to more loose techniques.
Name: Suiryuudan no Jutsu [Water Dragon Projectile Technique] Type: Ninjutsu Sub-type: Suiton Rank: B Orientation: Offensive Cost: 9 Effects: A projectile attack, Water Dragon calls forth a serpent of liquid and throws it upon an opponent, the fierce water being launched at an opponent at high speeds. This move can break trees and even stone, a missile that upon hitting it's target will explode in a watery blast. The move requires a large amount of handseals due to it's "Hunter" like nature that allows the user to re-direct the dragon in cases in which the opponent may be able to dodge it. All ninjas below B-rank will require two turns to perform the jutsu.
Name: Daibakufu no Jutsu [Grand Waterfall Technique] Type: Ninjutsu Sub-type: Suiton Rank: A Orientation: Offensive Cost: 12 Effects: A suiton technique that is particularly drastic, using a large amount of water and causing it to swirl beneath an opponent, forming a vortex. This whirlpool will begin to draw everything, foe and ally alike into it's grasp before at last erupting in a great thrashing wave, taking anything caught within it's grasp and throwing them across the battleground without any mercy. Difficult to escape and exhausting to survive if caught by it.
Kinton Ninjutsu- Spoiler:
Kinton: Hagane Buki Type: Ninpō Sub-Type: Kinton Rank: C Orientation: Supplementary Cost: 6 The user concentrates his chakra on his weapons, changing its form. However the weapon cannot surpass his original size.
Kinton: Hagane Bunshin no Jutsu Type: Ninpō Sub-Type: Kinton Rank: C Orientation: Supplementary Cost: 5 The user creates a clone of his made of metal. This clone is essential used for offensive, having multiple types of metal on his body. The clone may use Taijutsu or Metal Ninjutsu.
Kinton: Kagane Yari Type: Ninpō Sub-Type: Kinton Rank: B Orientation: Offensive Cost: 8 Using metallic minerals from the ground, the ninja creates a spear with 5'feet long. This Spear is considered as full offense because is capable of penetrating any type of armor and almost all type of Ninjutsu barrier.
Kinton: Hitei Mushō Type: Ninpō Sub-Type: Kinton Rank: B Orientation: Offensive Cost: 8 The user spits some thin senbon of metal which fly so fast that they can penetrate a tree bark to the middle. With this speed the nails can achieve deep distances in the opponent's body.
Kinton: Kane Shōheki Type: Ninpō Sub-Type: Kinton Rank: B Orientation: Defensive Cost: 10 The user creates a metal barrier which can sustain huge attacks. Although this barrier has a limit, when its crossed the barrier brakes.
Name: Kinton: Hagane Byakuren [Metal Release: Metal White Lotus] Type: Ninjutsu Sub-type: Kinton Rank: B Orientation: Offensive Cost: 10 + 4 for each additional clone Effects: This jutsu allows Hideaki to cause his Kinton Bunshins to burst into a white lotus. The petals and tendrils of the lotus are as sharp as any sword and will impale anything near them. The petals swing out in a circular motion, and are more than capable of slicing through flesh with ease. If the clone is within five feet of another Kinton Bunshin and the chakra is payed, the additional clone may be affected as well.
Genjutsu- Spoiler:
Name: Shiranai Ojike no Jutsu [Unknown Fear] Type: Genjutsu Sub-type: Feel Rank: D Orientation: Supplementary Cost: 2 Effects: An illusion created through eye contact in which the user is able to instill fear in their enemy, making them see how they will lose the fight. The target will begin doubting their skills and feeling as if all hope is lost because their opponent is in everyway superior.
Name: Katsubō no Tsumi [Pain Lust] Type: Genjutsu Sub-type: Feel Rank: A Orientation: Supplementary Cost: 14 Effects: A physiological Genjutsu on which the enemy is dominated by a natural or sexual need or even a high pain. The enemy will do whatever it takes to satisfy its need, even if it means leaving the fight or seriously injuring themselves.
Name: Nehan Shōja no Jutsu [Temple of Nirvana] Type: Genjutsu Sub-type: Feel + Sight Rank: A Orientation: Supplementary Cost: 12 Effects: An illusion which makes white feathers fall from the sky that lull all those that are near to sleep.
Sealing- Spoiler:
Name: Juin Jutsu [Cursed Seal Technique] Type: Ninpō Sub-type: Fūin Rank: A Orientation:: Supplementary Cost: Effects:This technique is used by certain Ninjas to place special seals which grant ninjas power, usually at a price. Curse Seals are utilized at a last desperate and resort, and usually have 2 Levels. The Seal is placed upon the user's body(Neck is the most common) and when activated, it change the marking in someway, markings appearing over the body is usually common. The seal can become addictive, and is both chakra consumer and dangerous to use. The seal can be activated manually, if the user has enough control, or can be activated unwillingly during a life threatening situation. Many Seals have also been altered to cause the host to become loyal to the sealer in some way or fashion, and can have other functions as well. The user can have up to 1-3 placed Curse Seals at once, depending on the sealer's Seal Knowledge Level, and will continue to function until the sealer is dead. Requires Seal Knowledge Lv.3
Last edited by Chibi Bob Nukem on Sun Jan 30, 2011 8:28 pm; edited 8 times in total | |
| | | Chibi Bob Nukem Ame Jōnin
Posts : 269 Join date : 2010-05-23 Age : 32 Location : Russia
| Subject: Re: Hideaki Aoba, Taijutsu Master Mon Jul 12, 2010 5:09 pm | |
| Main Taijutsu: Secondary Taijutsu: Chisokuken [Speeding Fist] Main Ninjutsu: Suiton (Water Release) Secondary Ninjutsu: Kinton (Metal Release) Genjutsu Subtypes: Sight & Feel Jutsu Points 205/205 Bonus Jutsu Points 90/90 Extra Jutsu Points 120/228 Total Jutsu Points 405/513
Last edited by Chibi Bob Nukem on Sun Jan 30, 2011 5:34 pm; edited 12 times in total | |
| | | Chibi Bob Nukem Ame Jōnin
Posts : 269 Join date : 2010-05-23 Age : 32 Location : Russia
| Subject: Re: Hideaki Aoba, Taijutsu Master Mon Jul 12, 2010 5:13 pm | |
| Equipment: Tools:『BASIC EQUIPMENT』 A pack issued to any ninja, that contains the following: ten shuriken, eight kunai (four for pack, four for leg holster), two smoke bombs, ten exploding tags, and one spool of wire (fifty feet). Accessories:Name: 『Tekou』 Weapon Class: Armor/Accessory Pocket: Accessory (Worn on arms) Equipment Type: Accessory Description: Tekou are hand and wrist guards. They are metal plates that overlap to provide protection against blades and other weapons. The plates only cover the top of the arm. The plates are held onto the arm by a tight fitting, elastic, thick cloth. The cloth makes the tekou comfortable to wear. Picture:. TekouName: 『Hebigawa Kusari Katabira (Snakeskin Chain Mail)』 Weapon Class: Accessory Pocket: Accessory (Worn on torso under jacket) Equipment Type: Accessory Description: This mail is worn under all garments on bare skin. The material it's made of is unknown, but most like to think its black carbon. Whatever it is, it is extremely resilient and light weight. It is threaded small enough to protect against stab wounds. The armor will chip away when hit hard enough to deflect the force away from the body, though this makes the armor smaller and smaller. Picture:. (Don't wanna find one) Name: 『Clamp and Crank』 Weapon Class: Accessory Pocket: Accessory (Worn on waist) Equipment Type: Accessory Description: This accessory is a leather belt that is firm and doesn't stretch or snap. The belt has small metal plates on it along with four spools of ninja wire. The spools are attached to tiny automatic cranks that rapidly spins the spools. The wire has small clamps on the ends. The wire is 20 feet long on each spool. Picture:. (Don't wanna find one for this) 『HITAI-ITE』 The forehead protecter or headband that everyone gets at Genin, which has a symbol representing his or her ninja village of origin. A strike through this symbol shows that the individual is a nukenin of their former home. The cloth is black and wraps all around. There is a metal plate within with no insignia, but the cloth has the pattern for Ame cut in it. Free item, expected to be always worn. 『FLAK JACKET』 A jacket given only to chūnin rank and higher ninja. Similar to Hitai-ite, flak jackets differ in design and color depending on the village that issued them. Expected to be worn by chunin and higher, free item. Worn under large jacket. Weapon:Name: 『Jinsokuburoos (Swift Blows)』 Weapon Class: Knife Pocket: Weapon (Worn on various places) Equipment Type: Light Description: These knives are sturdy hand held blades that can be wielded one handed and thrown. They have a fork like structure consisting of two prongs that have an edge opposite of each other with a small space in the middle. The knives also have a hole in the center of them. Carries four. Picture:. JinsokuburoosName: 『Shigure ni Amekaze (Drizzle to Hard Rain)』 Weapon Class: Katana Pocket: Weapon (Worn on back) Equipment Type: Light Description: This weapon is one of the finest katanas one can find. It is made from tempered steel with a hint of titanium added. The blade is roughly three or so feet long. The edge is sharp enough to slice through most substances. This weapon is the pride of a master of the Shigure Soen. Picture:. Shigure ni Amekaze
Last edited by Bob Nukem on Wed Aug 04, 2010 7:04 pm; edited 1 time in total | |
| | | Chibi Bob Nukem Ame Jōnin
Posts : 269 Join date : 2010-05-23 Age : 32 Location : Russia
| Subject: Re: Hideaki Aoba, Taijutsu Master Thu Sep 09, 2010 4:21 pm | |
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