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Scourge_Taiyo Ame Genshu
Posts : 279 Join date : 2010-05-23 Age : 29 Location : California
| Subject: [2nd UPDATE] Scourge Taiyo Sat Jun 12, 2010 4:50 pm | |
| Knowledge Skills- Spoiler:
Genjutsu Knowledge
Level I: Allows the ninja the ability to use up to C-rank Genjutsu of a single sub-type. Level II: Allows the ninja to use genjutsu up to B-rank of a single sub-type. Gets Genjutsu Resistance Level I effects. Level III: Allows the ninja to use Genjutsu up to A rank of two sub-types. Gets Genjutsu Resistance Level II effects. Master Level: Allows the ninja to use up to S-rank Genjutsu of three sub-types. Gets Genjutsu Resistance Level III effects.
Ninjutsu Knowledge
Level I: Allows the ninja to use basic Ninjutsu (note that some basic ninjutsu have other requirements). Level II: Allows the ninja to use basic ninjutsu and jutsu from an element of his choice.
Taijutsu Knowledge
Level I: Allows the ninja to perform simple Taijutsu attacks, such as punches and kick combos. The Ninja may only use Taijutsu's equal to his level, and may not use a style. Level II: Allows the ninja to have one Taijutsu fighting style with all allowed rank jutsus.
18 KSP / 18 KSP Ability Skills- Spoiler:
Combat Skills
Agility and Speed
Level I: Gives the ninja more speed and agility than average ninja do, which allows them to dodge basic attacks with more efficiency. Requires at least Taijutsu Knowledge Level II. Level II: Gives the ninja more speed and agility than before, allowing him to dodge ranged attacks, such as shurikens with more efficiency. Level III: Allows the ninja to use speed related jutsus (Jutsus will have the requirement).
Assassination
Level I: The user is stealthy and clever, able to hide in the shadows and move quietly, giving the ninja an edge. User is immune to Chakra Sensory Level I and is 10% less likely to get caught in break-ins. Level II: The Ninja is learned in anatomy, capable of targeting the vitals of an enemy's body with precision, for incapacitation, or assassination. User is immune to Chakra Sensory level II and is 20% less likely to get caught in break ins. Level III: Worthy of the title Assassin, the ninja is able to use Assassin related Jutsus. User is immune to Chakra Sensory level III and is 30% less likely to get caught in break ins. Master Level: Allows the ninja to be perfect at the arts of stealth and quick kills, giving them near perfect accuracy, and move without even being known. User is Immune to Chakra Sensory Master Level and is 40% less likely to get caught in break ins.
Chakra-Based
Genjutsu Resistance
Level I: Allows the ninja to realize if he got trapped in a Genjutsu of the same rank, making it easier to make a plan of escape. Allows the use of Genjutsu Kai. Requires at least Genjutsu Knowledge level I. *free* Level II: Allows the ninja to realize if he got trapped in a Genjutsu of one rank higher. Also, allows the use of Genjutsu Hakai. Genjutsu of one sub-type require one less chakra to break. *free* Level III: Allows the ninja to use Tadai Nentō. Genjutsu of one sub-type require two less chakra to break, and genjutsu of two sub-types require one less chakra to break. *free*
Equipment and Weaponry Skills
Weapon Specialist
Level I: The user is proficient in basic weaponry, allowing him to utilize light weapons such as the sword and bow. They are also more skilled in weapon-based jutsus. Level II: Shinobi are now more potent in their weapon usage, allowing them to carry and wield two light weapons and fight with Medium Weapons.
Special Skills:
Kekkei Genkai Mastery
Level I: Allows the ninja to use his Kekkei Genkai abilities or jutsus up to rank C.
20 ASP / 21 ASP Jutsu- Spoiler:
Basic Techniques
Name: Henge no Jutsu [Transformation Technique] Type: Ninjutsu Sub-type: Basic Rank: E Orientation: Supplementary Cost: 1 Effects: The Henge technique is an ability utilized by a ninja to alter their body to a limited degree, molding their chakra into the shape of another and giving it the appearance of said person. Finally, they alter their voice in order to fit their character. The transformation is far from perfect however, a disguise that keen eyes and ears can see through. Mannerisms, speaking patterns, and knowledge of the one copied are not necessarily known to the user of this technique. While this jutsu does imitate physical appearances, it does not grant any unique qualities. Bloodlines, mutations, and other body alterations are not granted upon the Henge user- They only appear to be. This jutsu is easily disrupted when struck.
Name: Bunshin no Jutsu [Replication Technique] Type: Genjutsu Sub-type: Sight Rank: E Orientation: Cost: 2 Effects: A basic Genjutsu on which the user creates up to 5 copies of himself. This clones aren't real and are mainly used as a diversion. The clones can be destroyed like Kage Bunshin but they cannot hit a target. Because there are mere visual projections, they are not and do not effect their environment.
Name: Waza no Jutsu [Walking Technique] Type: Ninjutsu Sub-type: Chakra Rank: E Orientation: Supplementary Cost: 1 Effects: This technique is a must for any Shinobi. Difficult for some genins, Waza consists of basic manipulation of chakra through the fit. This is done through two ways. First, they may concentrate chakra to their soles to because adhesive, allowing them to walk on normally impossible surfaces, such as walls or a tree. Second, the user may force their chakra downward to act as a method of balance which grants them the ability to walk on water. Both take a constant concentration of chakra, and thus must be maintained each turn of usage for one chakra. This does not require hand seals.
Name: Genjutsu Kai [Illusion Technique Release] Type: Ninjutsu Sub-type: Chakra Rank: C Orientation: Defensive Cost: Equal the cost of the genjutsu. If it is B-rank, it costs 3 more to break, 5 if A, and 7 if S-rank. Effects: This basic technique allows the user to stop their flow of chakra and reactivate it in a burst of energy, essentially restarting their body in order to rid themselves of harmful chakra influences, most notably that of genjutsu. This technique may break genjutsus consisting of one sub-type.
Name: Genjutsu Hakai [Illusion Technique High Release] Type: Ninjutsu Sub-type: Chakra Rank: B Orientation: Defensive Cost: Equal the cost of the genjutsu. If it is A-rank, it costs 3 more to break, and 5 more chakra to break if S-rank. Effects: This advance technique allows the user to stop their flow of chakra and reactivate it in a burst of energy, essentially restarting their body in order to rid themselves of harmful chakra influences, most notably that of genjutsu. This technique may break genjutsus consisting of two or less sub-types. Requires Genjutsu Kai.
Name: Tadai Nentō [Heavy Mind] Type: Ninjutsu Sub-type: Chakra Rank: A Orientation: Defensive Cost: Equal the cost of the genjutsu. If it is S-rank, this costs 3 more to break. Effects: This master technique allows the user to stop their flow of chakra and reactivate it in a burst of energy, essentially restarting their body in order to rid themselves of harmful chakra influences, most notably that of genjutsu. This technique may break genjutsus consists of three or less sub-types. Requires Genjutsu Hakai.
Name: Shunshin no Jutsu [Body Flicker Technique] Type: Ninjutsu Sub-type: Basic Technique Rank: D Orientation: Supplementary Cost: 3 Effects: This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. It is accomplished by using chakra to temporarily boost the user's reflexes. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements; however, other methods can be taken from the environment used to disguise the movement such as a swarm of leaves. This jutsu can only be used by Chūnin rank ninja and above. Effects with Agility and Speed Skill: Level I: May be used to move once in two posts, without chance of attacking/using jutsu right after. Level II: May be used to escape once a post without chance of attacking/using jutsu right after. Level III: May be used to move as often as the user wants with chance of attacking once.
Genjutsu
Name: Magen: Kokoni Arazu no Jutsu [Demonic Illusion: False Surroundings] Type: Genjutsu Sub-type: Sight Rank: E Orientation: Supplementary Cost: 1 Effects: A simple Genjutsu used to hide an object by altering the appearance of the image. If the target comes in contact with the hidden object the genjutsu is broken.
Name: Magen: Narakumi no Jutsu [Demonic Illusion: Vision of Hell] Type: Genjutsu Sub-type: Sight Rank: D Orientation: Supplementary Cost: 2 Effects: An illusion that makes the target see a shocking scene, such as a dying friend or anything else the user sees fit, making the target lower their defenses.
Name: Kanashibari no Jutsu [Paralysis Technique] Type: Genjutsu Sub-type: Feel Rank: D Orientation: Supplementary Cost: 3 Effects: An illusion in which causes the target to feel like their entire body has become paralyzed. Because the body thinks it cannot move it actually restricts the body of movement. The user must cast this genjutsu in front of their target and within a close range or else the genjutsu won’t take full effect. The user must hold a seal in order to keep this technique going meaning no other technique can be used while this one is in effect. This can only be used once per battle for once the target’s mind has realized it’s only an illusion it cannot be tricked again.
Name: Botsuraku Gozō no Jutsu [Diminishing Air Technique] Type: Genjutsu Sub-type: Feel Rank: C Orientation: Supplementary Cost: 6 Effects: An illusion in which makes the target believe that the air supply around them is slowly diminishing them, making them feel as if they were really in a situation that they cannot breath. Because the mind is convinced there is no air the target’s mind restricts them from breathing. This instills fear in the target and if isn’t dispelled eventually can cause the target to faint.
Name: Kaben Kieru [Petal Assault] Type: Genjutsu Sub-type: Feel + Sight Rank: B Orientation: Supplementary Cost: 9 Effects: An illusion which causes the user to disperse into a flurry of flower petals. These petals will then swarm around the target, trapping them in a thick layer of petals and immobilizing them. This allows the user to strike at the helpless target with ease.
Name: Mokumoku Ki Satsu No Jutsu [Silent Tree Killing Technique] Type: Genjutsu Sub-type: Feel + Sight Rank: B Orientation: Supplementary Cost: 8 Effects: An illusion in which a giant tree instantly sprouts from the ground and entangles the target within its branches, leaving them open for an attack.
Name: Kokuangyō no Jutsu [Verse of Black Darkness] Type: Genjutsu Sub-type: Sight Rank: A Orientation: Supplementary Cost: 13 Effects: An illusion which envelops its victims within a void of darkness, making them blind to anything except themselves.
Name: Nehan Shōja no Jutsu [Temple of Nirvana] Type: Genjutsu Sub-type: Feel + Sight Rank: A Orientation: Supplementary Cost: 14 Effects: An illusion which makes white feathers fall from the sky that lull all those that are near to sleep.
Elemental Ninjutsu
Primary Element: FIRE
Name: Katon Moeagaru Shuriken [Igniting Shurikens] Type: Ninjutsu Sub-type: Katon Rank: D Orientation: Defensive Cost: 2 Effects: A ranged technique that consists of drawing one's chakra and surrounding it around projectiles. The user will draw fire chakra along the surfaces of the projectiles and then throw them- In mid-air, they will be engulfed by flames, making them even more deadly.
Name: Okibikei [Blazing Fire Wall] Type: Ninjutsu Sub-type: Katon Rank: D Orientation: Supplementary, Offensive Cost: 3 Effects: A close-range fire technique, the user will release a short wave of flames from their mouth, creating a fiery barrier to burn nearby foes or shield themselves from oncoming attacks. Lasts for only a few seconds.
Name: Katon Ryuuka no Jutsu [Dragon Fire Technique] Type: Ninjutsu Sub-type: Katon Rank: C Orientation: Offensive Cost: 6 Effects: A versatile technique utilized with a set of wires or similar burnable objects, the user will release flames from their mouth on a number of "Chains". These chains will cross the battlefield to a point where they all meet, impacting each other and creating a fiery blast. The object of this technique is to maneuver a foe into one of these traps, a difficult feat due to both the time required to set up the correct positions as well as the danger of the foe. Nonetheless, Ryuuka is a potent technique.
Name: Katon Housenka no Jutsu [Mythical Fire Phoenix Technique] Type: Ninjutsu Sub-type: Katon Rank: C Orientation: Offensive Cost: 7 Effects: Similar to Goukakyuu, Katon Housenka releases flames from the mouth, drawing into the necessary components and then igniting them. Housenka no jutsu, however, does not focus the chakra into one simple large entity but infact releases a number of fireballs simultaneous from the mouth. Each fireball is small, but the sheer number of them can make it difficult to face. This just releases on an average a dozen fireballs.
Name: Katon Zukokku [Head Mincing Pain] Type: Ninjutsu Sub-type: Katon Rank: A Orientation: Offensive Cost: 12 Effects: A rather powerful fire technique that is used in a destructive fashion. The user, like most fire-based jutsus, will gather chakra and air into the mouth and release flames. This technique, however, greatly multiplies the amount of fire released, the flames racing forward as a great beast-like missile of fire, taking down everything it touches as it roars towards a foe.
Taijutsu: Chisokuken
Name: Zanzō [Afterimage] Type: Taijutsu Sub-type: Chisokuken Rank: B Orientation: Supplementary Cost: 9 Effects: A taijutsu that allows one to produce a "Copy" which mimics the user's movements, created by the speed that allows one to move their body at such a rate in which it seems like they are in two places. This image will be manipulated in accordance with the original's movements. Thus, moving to point A and then to B, their will appear to two ninjas at both points. And because the user moves at such a speed that it is difficult to observe, foes will be unable to easily tell the real one. The afterimage will be destroyed if touched, but will regenerate moments later. This jutsu must be utilized with either Kiwamaruiki, Tadayō, or similar jutsus. This technique does not require a maintaining cost. This technique ends when the jutsu required for it does. Requires Level III Speed and Agility
Name: Kūtenryu [Racing Charge] Type: Taijutsu Sub-type: Chisokuken Rank: C Orientation: Offensive Cost: 6 Effects: The ninja will gather chakra into their legs in order to blast forward at a target, running like a bolt of lightning directly at a foe, hoping like a bullet to ram into them. Their speed adding to the collision, but makes this a difficult move to control and nearly impossible to turn with. Requires Level II Speed and Agility.
Bloodline: Kurimuzon Kurisutaru
Name: Tokei ji Kake no Furea no Jutsu (Clockwork Flare) Type: Bloodline Sub-type: Crystal (Kesshō) Rank: D Orientation: Offensive Cost: 3 Effects: Where the user jumps forward and does a several summersaults, kicking the opponent repeatedly. During this process, the user must focus the chakra to move towards the leg area, shrouding the legs, and then solidifying into the red crystals, causing more power on impact.
Name: Bāningunaifu (Burning Knives ) Type: Bloodline Sub-type: Crystal (Kesshō) Rank: C Orientation: Offensive Cost: 6 Effects: A Jutsu where the chakra around the user turns into several dozen shards of crystal. They rotate around the user, and on command can shoot forward at a shocking speed, causing impalement on impact.
JP 365/369
Last edited by Scourge_Taiyo on Sat Jun 12, 2010 5:03 pm; edited 5 times in total | |
| | | Shinko Ame ANBU Jōnin
Posts : 220 Join date : 2009-07-26
| Subject: Re: Scourge Taiyo Edit Page Sat Jun 12, 2010 4:56 pm | |
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| | | Scourge_Taiyo Ame Genshu
Posts : 279 Join date : 2010-05-23 Age : 29 Location : California
| Subject: Scourge Taiyo Edit Page Wed Jun 23, 2010 2:00 pm | |
| Hey, looks like I finally made one of these! Name: Rasengan (Spiraling Sphere) Type: Ninjutsu Sub-type: Basic Rank: B-rank Orientation: Offensive Cost: 9 Effects: Developed by the Leaf Shinobi, the Rasengan is a unique ninjutsu that uses normal chakra and has it spun into a powerful technique, an orb with whirling energy capable of felling foes. The Rasengan is a technique that uses solely shape manipulation to work it's jutsu- Because of this, it requires no hand seals, and is able to be used by ninja regardless of their elemental affinities. The technique consists of three parts- The gathering of chakra to be used for the move, the building on the sphere itself, and the rotation of the chakra- When all three are done properly, the Rasengan will be created. The sphere attacks in a drill-like manner, the rotating chakra furiously striking against whatever it touches to grind away at the of the target. The force of the move is so great that it can fling opponents away with ease. For Chunnins, the jutsu requires a shadow clone to produce the Rasengan. Approved Topic - Code:
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Rasengan
[spoiler]Name: Rasengan (Spiraling Sphere) Type: Ninjutsu Sub-type: Basic Rank: B-rank Orientation: Offensive Cost: 7 Effects: Developed by the Leaf Shinobi, the Rasengan is a unique ninjutsu that uses normal chakra and has it spun into a powerful technique, an orb with whirling energy capable of felling foes. The Rasengan is a technique that uses solely shape manipulation to work it's jutsu- Because of this, it requires no hand seals, and is able to be used by ninja regardless of their elemental affinities. The technique consists of three parts- The gathering of chakra to be used for the move, the building on the sphere itself, and the rotation of the chakra- When all three are done properly, the Rasengan will be created. The sphere attacks in a drill-like manner, the rotating chakra furiously striking against whatever it touches to grind away at the of the target. The force of the move is so great that it can fling opponents away with ease. For Chunnins, the jutsu requires a shadow clone to produce the Rasengan. [/spoiler] Add this right under bloodline in the jutsu section.
Last edited by Scourge_Taiyo on Wed Jun 23, 2010 6:16 pm; edited 1 time in total | |
| | | Soujirou Suna Tokujō
Posts : 194 Join date : 2009-10-14
| Subject: Re: Scourge Taiyo Edit Page Wed Jun 23, 2010 2:07 pm | |
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| | | Iki Kumo Genin
Posts : 110 Join date : 2009-10-02 Age : 30 Location : New Hampshire
| Subject: Re: Scourge Taiyo Edit Page Wed Jun 23, 2010 6:03 pm | |
| Sorry to tell you, but you need a higher chakra cost because B rank is not in the 7 range >> | |
| | | Scourge_Taiyo Ame Genshu
Posts : 279 Join date : 2010-05-23 Age : 29 Location : California
| Subject: Re: Scourge Taiyo Edit Page Wed Jun 23, 2010 6:16 pm | |
| Oh yeah, I forgot that. Moved it to 9. Better Now? | |
| | | Iki Kumo Genin
Posts : 110 Join date : 2009-10-02 Age : 30 Location : New Hampshire
| Subject: Re: Scourge Taiyo Edit Page Wed Jun 23, 2010 7:13 pm | |
| Si Senora, I'll go change that now | |
| | | Scourge_Taiyo Ame Genshu
Posts : 279 Join date : 2010-05-23 Age : 29 Location : California
| Subject: Re: Scourge Taiyo Edit Page Fri Jun 25, 2010 12:37 am | |
| +36 JPPrevious Total JP = 629 Current Total JP = 665 - Kinton: Kagane Yari Type: Ninpō Sub-Type: Kinton Rank: B Cost: 9 Orientation: Offensive Using metallic minerals from the ground, the ninja creates a spear with 5'feet long. This Spear is considered as full offense because is capable of penetrating any type of armor and almost all type of Ninjutsu barrier. ( Add to Ninpo Jutsu List ) - Previous Spent JP = 625 Current Spent JP = 665
Last edited by Scourge_Taiyo on Mon Jun 28, 2010 11:40 am; edited 4 times in total | |
| | | Iki Kumo Genin
Posts : 110 Join date : 2009-10-02 Age : 30 Location : New Hampshire
| Subject: Re: Scourge Taiyo Edit Page Fri Jun 25, 2010 9:13 am | |
| I forgot about this totally, but I'm pretty sure you still have to rp for these now so I'll be expecting a link soon. Forgot about your other jutsu's you have had that went over the original limit of jp, which was my own stupidity that you didn't rp for the jutsu's. | |
| | | Soujirou Suna Tokujō
Posts : 194 Join date : 2009-10-14
| Subject: Re: Scourge Taiyo Edit Page Fri Jun 25, 2010 10:42 am | |
| No she is good both of those are pre-made jutsu's for the assassin style only custom + Forbidden Jutsu's require rp's according to Shiro, Though my issue is Scourge you didn't take into account that Rasengan costs 20jp, you are short some jp from getting both of these | |
| | | Iki Kumo Genin
Posts : 110 Join date : 2009-10-02 Age : 30 Location : New Hampshire
| Subject: Re: Scourge Taiyo Edit Page Fri Jun 25, 2010 10:56 am | |
| Well, I had double checked this time, and read it that you need to rp still for a jutsu, doesn't say anything about only being a custom jutsu in it, so need him to post because I want to know. | |
| | | Soujirou Suna Tokujō
Posts : 194 Join date : 2009-10-14
| Subject: Re: Scourge Taiyo Edit Page Fri Jun 25, 2010 5:22 pm | |
| Check the second post in the custom jutsu's topic Iki and yeah once the jp adds up properly you are all good here | |
| | | Scourge_Taiyo Ame Genshu
Posts : 279 Join date : 2010-05-23 Age : 29 Location : California
| Subject: Re: Scourge Taiyo Edit Page Sun Jun 27, 2010 6:55 pm | |
| Added the price for Rasengan, edited the jutsu, and updated the JP. Am I good to go now? | |
| | | Iki Kumo Genin
Posts : 110 Join date : 2009-10-02 Age : 30 Location : New Hampshire
| Subject: Re: Scourge Taiyo Edit Page Mon Jun 28, 2010 11:06 am | |
| The new jutsu you put here has no chakra cost. | |
| | | Scourge_Taiyo Ame Genshu
Posts : 279 Join date : 2010-05-23 Age : 29 Location : California
| Subject: Re: Scourge Taiyo Edit Page Mon Jun 28, 2010 11:40 am | |
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| | | Iki Kumo Genin
Posts : 110 Join date : 2009-10-02 Age : 30 Location : New Hampshire
| Subject: Re: Scourge Taiyo Edit Page Mon Jun 28, 2010 1:35 pm | |
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| | | Scourge_Taiyo Ame Genshu
Posts : 279 Join date : 2010-05-23 Age : 29 Location : California
| Subject: Re: Scourge Taiyo Edit Page Tue Jul 06, 2010 3:05 pm | |
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Last edited by Sugar Bewbs on Sun Jul 11, 2010 7:27 pm; edited 1 time in total | |
| | | Scourge_Taiyo Ame Genshu
Posts : 279 Join date : 2010-05-23 Age : 29 Location : California
| Subject: Re: Scourge Taiyo Edit Page Sun Jul 11, 2010 7:27 pm | |
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| | | Soujirou Suna Tokujō
Posts : 194 Join date : 2009-10-14
| Subject: Re: Scourge Taiyo Edit Page Mon Jul 12, 2010 1:07 pm | |
| M'kay plz make sure that you put the link to your approved jutsu topic next time If it is here already plz tell me where | |
| | | Scourge_Taiyo Ame Genshu
Posts : 279 Join date : 2010-05-23 Age : 29 Location : California
| Subject: Re: Scourge Taiyo Edit Page Tue Jul 13, 2010 6:42 pm | |
| Name: Kesshō Tōmei-sei (Crystal Transparency). Type: Bloodline Sub-type: Crystal Rank: A Orientation: Offensive/Defensive Cost: 13, 2 upkeep Effects: A vital jutsu to any Taiyo. This jutsu actually allows the user to move through their own crystals, or allow their crystals to pass through them. Without this jutsu, any Taiyo can be stabbed or impaled by their own jutsus, and thus, any Taiyo jutsus can become a liability. The steps taken to use this jutsu are simple. The user focuses their chakra to shroud them like a cloak of sorts, and when they come in contact with one of the crystals they’ve made, the user manages to restore the crystals back to chakra on contact, making the user almost seem transparent, allowing movement through crystals or crystals to move through them. Once the user removes contact from the crystals, the crystals will return to their normal state. The jutsu only affects the user, and the crystals will stay solid to anyone else. This jutsu can only be used to pass through the crystals casted by the user. It cannot pass through other crystals casted by other users and it cannot be used to pass through other objects. This jutsu cannot be used on anyone else, only the caster. New Custom Jutsu.
Last edited by Scourge_Taiyo on Tue Jul 13, 2010 8:57 pm; edited 5 times in total | |
| | | Soujirou Suna Tokujō
Posts : 194 Join date : 2009-10-14
| Subject: Re: Scourge Taiyo Edit Page Tue Jul 13, 2010 7:44 pm | |
| Personally I would say rank it up, and keep in mind that any cannon that allows similar abilities are S-ranks (Those belonging to both the Hyouton, and Kaguya bloodlines) but they have more involved in them so I would not approve this lower than a A-rank, Also make sure that you have an upkeep cost of at least 1 if not 2, Also a slightly more in depth rp as to the creation of the technique
The rank thing I might be lenient on if you can show me a canon clan with a similar ability at a lower rank than S
Though I will be honest, and will allow you to put the cost at B-rank but the rank will remain A until other proof is provided | |
| | | Scourge_Taiyo Ame Genshu
Posts : 279 Join date : 2010-05-23 Age : 29 Location : California
| Subject: Re: Scourge Taiyo Edit Page Tue Jul 13, 2010 8:07 pm | |
| Editted the roleplay, rank, and upkeep. XP | |
| | | Soujirou Suna Tokujō
Posts : 194 Join date : 2009-10-14
| Subject: Re: Scourge Taiyo Edit Page Tue Jul 13, 2010 8:52 pm | |
| Okay, You are more or less all set, though now you have one more thing to take care of, and that is to make sure that you can't use except to pass through your own crystals, also you can only use it on yourself once that is in there I will approve it | |
| | | Scourge_Taiyo Ame Genshu
Posts : 279 Join date : 2010-05-23 Age : 29 Location : California
| Subject: Re: Scourge Taiyo Edit Page Tue Jul 13, 2010 9:09 pm | |
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| | | Soujirou Suna Tokujō
Posts : 194 Join date : 2009-10-14
| Subject: Re: Scourge Taiyo Edit Page Tue Jul 13, 2010 10:01 pm | |
| okay approved I will add it to your clans jutsu's | |
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