skyHiqhANTxX-//Roy^_^ Suna Genin
Posts : 18 Join date : 2010-07-29 Age : 32 Location : CARAJOland :D
| Subject: mySet ofJutsu`.complete - Sat Jul 31, 2010 5:46 am | |
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Genjutsu Knowledge-
- Level I: Allows the ninja the ability to use up to C-rank Genjutsu of a single sub-type.
- Level II: Allows the ninja to use genjutsu up to B-rank of a single sub-type. Gets Genjutsu Resistance Level I effects.
Ninjutsu Knowledge-
- Level I: Allows the ninja to use basic Ninjutsu (note that some basic ninjutsu have other requirements).
- Level II: Allows the ninja to use basic ninjutsu and jutsu from an element of his choice. Element:Raiton
8/8 KSP|Knowledge Skill Points.
FreeGenjutsu Resistance-
- Level I: Allows the ninja to realize if he got trapped in a Genjutsu of the same rank, making it easier to make a plan of escape. Allows the use of Genjutsu Kai. Requires at least Genjutsu Knowledge level I.
- Level I: Allows the shinobi to sustain a bit more Chakra. 10% more Chakra. Sannin/Kage ninjas will have a reduction of five CP over the total CP (applying skill bonus).
- Level II: Allows the shinobi to sustain a greater amount of Chakra. 20% more Chakra. Sannin/Kage ninjas will have a reduction of five CP over the total CP (applying skill bonus).
Hand Seal Expert-
- Level I: The Shinobi is able to make hand seals far faster, allowing them to mold chakra and perform jutsus at a quicker rate then others.
- Level II: The Ninja has learned how to manipulate their chakra well enough to form hand seals with a single hand, though at a slower rate then normal techniques.
6/7ASP|Ability Skill Points.
basicJutsus-
Name: Waza no Jutsu [Walking Technique] Type: Ninjutsu Sub-type: Chakra Rank: E Orientation: Supplementary Cost:2 Effects: This technique is a must for any Shinobi. Difficult for some genins, Waza consists of basic manipulation of chakra through the fit. This is done through two ways. First, they may concentrate chakra to their soles to because adhesive, allowing them to walk on normally impossible surfaces, such as walls or a tree. Second, the user may force their chakra downward to act as a method of balance which grants them the ability to walk on water. Both take a constant concentration of chakra, and thus must be maintained each turn of usage for one chakra. This does not require hand seals.
Name: Chakra Shūgō [Chakra Manifestation] Type: Ninjutsu Sub-type: Chakra Rank: E Orientation: Supplementary Cost: N/A Effects: The ability to draw from their reservoir of stamina in order to generate more chakra to use. This technique allows a ninja to take their body's energy in order to cast more jutsus during a battle. 10% of the Shinobi's Max chakra is replenished (Rounded down from .5). However, each time this is done it exhausts the body, due to the nature of forcing it go beyond it's safe limits. Each time further strains a user. This may be cast three times during a battle, with any further attempts causing a person to collapse. When performing Chakra Shugo, you may not have performed any jutsus this turn, nor may use any while doing this. Techniques in use may be maintained if they are of a supplementary or defensive nature. The chakra granted by this ability is added on your next turn. For purposes of percent, you use your Rank base. (Do not apply modifiers such as Chakra Capacity!) |
ninJutsus-
Name: Shindosachi [Shock Touch] Type: Ninjutsu Sub-type: Raiton Rank: D Orientation: Supplementary, Offensive Cost: 4 Effects: A technique which acts similarly how one can channel static electrcity through a person by merely contacting them, this move consists electrifying the user's chakra throughout the body and projecting it upon touching an opponent, sending a jolt of electricity through their body, painfully attacking via the nerves. This jutsu may be maintained.
Name: Raiton Denryuu [Electrical Current] Type: Ninjutsu Sub-type: Raiton Rank: D Orientation: Offensive Cost: 3 Effects: Denryuu allows the user to focus their chakra to the tip of their fingers and release a beam of lightning, which will shoot forward to impale a target. Small and brittle, the technique is nonetheless useful for striking from a distance, and can be seen as a "Sniping" technique.
Name: Raikyuu [Lightning Ball] Type: Ninjutsu Sub-type: Raiton Rank: C Orientation: Offensive Cost: 5 Effects: A technique in which the user projects their chakra by bouncing the energy between their hands, causing a resonating effect with their energy. By adding elemental control, the sphere will then take on a charge, sparking into existing and creating a ball of lightning. This sphere can then be thrown at an enemy, electrocuting anything it touches in a blast of energy.
Name: Ikadzuchi no Kiba [Lightning Bolt Fang] Type: Ninjutsu Sub-type: Raiton Rank: C Orientation: Offensive Cost: 5 Effects: A lightning ninjutsu that attacks indirectly, first concentrating the electrical power before shooting it into the sky, where it will then arc down again at an opponent. While in the air it will take the form of a bolt, firing itself at an opponent and piercing anything in it's way. Because of the slight delay, the move can not be used quickly, however, it can avoid obstacles that directly interfere with it's path. |
genJutsus-
Name: Kori Shinchuu no Jutsu [Sly Mind Affect Technique] Type: Genjutsu Sub-type: Sight Rank: E Orientation: Supplementary Cost: 2 Effects: A tricky illusion which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over.
Name: Fusenmei Genzō [Vision Blur] Type: Genjutsu Sub-type: Sight Rank: D Orientation: Supplementary Cost: 3 Effects: Fusenmei Genzō convinces the mind that their vision is blurring for a moment, disorienting them and causing an opening for attack.
Name: Shiranai Ojike no Jutsu [Unknown Fear] Type: Genjutsu Sub-type: Feel Rank: D Orientation: Supplementary Cost: 3 Effects: An illusion created through eye contact in which the user is able to instill fear in their enemy, making them see how they will lose the fight. The target will begin doubting their skills and feeling as if all hope is lost because their opponent is in everyway superior.
Name: Botsuraku Gozō no Jutsu [Diminishing Air Technique] Type: Genjutsu Sub-type: Feel Rank: C Orientation: Supplementary Cost: 5 Effects: An illusion in which makes the target believe that the air supply around them is slowly diminishing them, making them feel as if they were really in a situation that they cannot breath. Because the mind is convinced there is no air the target’s mind restricts them from breathing. This instills fear in the target and if isn’t dispelled eventually can cause the target to faint. |
50/50JP|Jutsu Points. 50/50BJP|Bonus Jutsu Points.
Last edited by skyHiqhANTxX-//Roy^_^ on Sun Aug 01, 2010 5:43 pm; edited 1 time in total | |
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skyHiqhANTxX-//Roy^_^ Suna Genin
Posts : 18 Join date : 2010-07-29 Age : 32 Location : CARAJOland :D
| Subject: Re: mySet ofJutsu`.complete - Sun Aug 01, 2010 5:22 am | |
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Shinko Ame ANBU Jōnin
Posts : 220 Join date : 2009-07-26
| Subject: Re: mySet ofJutsu`.complete - Sun Aug 01, 2010 8:48 am | |
| Forgot the cost of the last jutsu | |
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skyHiqhANTxX-//Roy^_^ Suna Genin
Posts : 18 Join date : 2010-07-29 Age : 32 Location : CARAJOland :D
| Subject: Re: mySet ofJutsu`.complete - Sun Aug 01, 2010 5:43 pm | |
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Soujirou Suna Tokujō
Posts : 194 Join date : 2009-10-14
| Subject: Re: mySet ofJutsu`.complete - Sun Aug 01, 2010 5:50 pm | |
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